Warning!
Don't expect any changes in the code or port for Windows platform in the near future. I've been quite busy as of late.
Well, after checking what you did on that script of yours, I definitely thought it was a matter of areas or rectangles and how they interact with mouse clicks there. How would I know that it was about the clicks themselves. Yet, I do think I had described some issue with it some time ago and had even sent some PM's to Melana asking her whether or not she could confirm that mouse clicks worked again as intended.
I suspect it could have been the same old "you haven't unplugged your gamepad" kind of issue that made me think there was a need to alter the mouse clicks. Again, I'm just trying to recall every single detail of a long forgotten issue and its followup discussion.
If you mean that MKXP blocked certain features by leaving if or switch case statements in place to prevent you from activating or deactivating the outline in RMXP and VX, then we both agree on that for sure. The same was valid for the Sprite's wave effect methods.
Since VX ACE uses font outline the very beginning, I guess I didn't see the need to disable that feature by default. I repeat, I'm just trying to remember what should have happened in the past before the hiatus.
Don't expect any changes in the code or port for Windows platform in the near future. I've been quite busy as of late.
Well, after checking what you did on that script of yours, I definitely thought it was a matter of areas or rectangles and how they interact with mouse clicks there. How would I know that it was about the clicks themselves. Yet, I do think I had described some issue with it some time ago and had even sent some PM's to Melana asking her whether or not she could confirm that mouse clicks worked again as intended.
I suspect it could have been the same old "you haven't unplugged your gamepad" kind of issue that made me think there was a need to alter the mouse clicks. Again, I'm just trying to recall every single detail of a long forgotten issue and its followup discussion.
If you mean that MKXP blocked certain features by leaving if or switch case statements in place to prevent you from activating or deactivating the outline in RMXP and VX, then we both agree on that for sure. The same was valid for the Sprite's wave effect methods.
Since VX ACE uses font outline the very beginning, I guess I didn't see the need to disable that feature by default. I repeat, I'm just trying to remember what should have happened in the past before the hiatus.
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE