A small but very needed optimization that only previously existed in the Xaramitsi fight.
This will basically prevent you from taking damage while the screen fades to white over a second, which could occasionally result in cheap load of damage you otherwise couldn't have seen coming... and also bugs with player invulnerability and the removal of sound effects and ambient noise sometimes occuring when player activates their ENNUI Empowerment mid way through the transition.
It has been applied across all applicable optional fights. The main story fights use a flash and are therefore unaffected, but I did move the MovieFrames = On to be in-front of the flash regardless.
This will basically prevent you from taking damage while the screen fades to white over a second, which could occasionally result in cheap load of damage you otherwise couldn't have seen coming... and also bugs with player invulnerability and the removal of sound effects and ambient noise sometimes occuring when player activates their ENNUI Empowerment mid way through the transition.
It has been applied across all applicable optional fights. The main story fights use a flash and are therefore unaffected, but I did move the MovieFrames = On to be in-front of the flash regardless.