05-10-2024, 07:30 AM
Version 1.1.59 Has Been Released!
My engine has included the MapCustomResFixes XP and VX scripts for about 5 years now. It already handles the Spriteset_Map, Window_Message, Game_Screen, Game_Map & Game_Player classes. After reading your comments, I suspected one of my rollbacks eliminated the automatic RPG::Weather adjustment for RMXP games. The latest release intends to reinstall that improvement once for all.
It also includes some new RPG::Sprite instance variables (RGSS1 Exclusive):
- hp_dmg_font_name
- hp_dmg_font_size
- hp_dmg_plus_color
- hp_dmg_minus_color
- hp_dmg_default_color
- sp_dmg_font_name
- sp_dmg_font_size
- hp_dmg_plus_color
- hp_dmg_minus_color
- sp_dmg_default_color
- sp_damage method
These new variables can be modified during gameplay. RMXP's default scripts will NOT call sp_damage at all. Thus, you got to find a way to make them call that method. This normally means that you will need to craft a custom script of your own.
Setup Module Script Calls
- soundfont - The current soundfont if available. The default value is the same as System::SOUNDFONT.
- soundfonts - The list of available soundfonts, it is an automated process.
- soundfont_index - Current index of the current soundfont, useful for KSoundFontMenu-inspired scripts.
- choose_soundfont(Index) - Choose a soundfont based on its actual index.
KSoundFontMenu XP also includes the Game_System#soundfont_index variable as a way to let you store that value in your save games automatically. It also includes some embedded comments that will inform you about some caveats in the use of these script calls that you should be aware of as a game developer.
I will ignore any of Wulfo's remarks for the time being. I will be busy dealing with real life issues tomorrow anyway...
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE