Sarah's Configuration Screen
#7
If you don't mind about getting suggestions here, I'd like to ask you to make a change in how your script determines if HiddenChest is in use in any given project.

For example in RPG::Config class you included a line in the reset method that says:

Code:
@fs_hc_detect = true    if System.const_defined? :NAME

And somewhere else you defined / reopened the System module included in HiddenChest.
(Defined alias declared if it's not in use because it never existed in the first place, reopened if it has been stuffed with constants by the engine.)

It'd be easier to just check for the engine's own global variable $HiddenChest than for that specific module that might have been defined by any other scripter on another script for a different purpose. So if that variable is true, you're good to go! Grinning

Or you could just check for this module:

Code:
Object.const_defined?(:HiddenChest)
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Messages In This Thread
Sarah's Configuration Screen - by DerVVulfman - 03-05-2008, 06:32 PM
RE: Sarah's Configuration Screen - by Iqus - 01-21-2014, 11:36 PM
RE: Sarah's Configuration Screen - by DerVVulfman - 08-10-2014, 04:24 AM
RE: Sarah's Configuration Screen - by firestalker - 08-10-2014, 03:38 PM
RE: Sarah's Configuration Screen - by DerVVulfman - 06-06-2024, 10:58 PM
RE: Sarah's Configuration Screen - by DerVVulfman - 06-08-2024, 07:11 PM
RE: Sarah's Configuration Screen - by kyonides - 06-08-2024, 09:04 PM
RE: Sarah's Configuration Screen - by DerVVulfman - 06-09-2024, 02:15 AM

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