07-12-2024, 12:12 PM
Implemented all of the files from my last post and then some.
Then I went about doing a bunch of quality of life changes / updated. A couple of which you can see in this video.
Also updated the HUD party triangle and actor vitals to fit in line with the aesthetic of the rest of the GUI. Also made the in-battle prompts for color mechanics a lot more easy to see and read quickly.
Also got around to redrawing all the spellcircles i lost in the computer brick of 2022.
Here's just one of multiple I did.
However, that is not all. I also went through the database and readministered sound effects to the thankfully few animations using system sounds which have now drastically changed.
HOWEVER! That is still not all! I also implemented some portraits for Porrum and began and finished the five events for Sanctuary. (This was all done in the span of a day.)
I have some videos to show for it, of the 2nd and third parts!
Enjoy~!
Tomorrow I hope to do the Apophis Labs optional events and do some minor fixes to the rotating images in the menus.
Then I went about doing a bunch of quality of life changes / updated. A couple of which you can see in this video.
Also updated the HUD party triangle and actor vitals to fit in line with the aesthetic of the rest of the GUI. Also made the in-battle prompts for color mechanics a lot more easy to see and read quickly.
Also got around to redrawing all the spellcircles i lost in the computer brick of 2022.
Here's just one of multiple I did.
However, that is not all. I also went through the database and readministered sound effects to the thankfully few animations using system sounds which have now drastically changed.
HOWEVER! That is still not all! I also implemented some portraits for Porrum and began and finished the five events for Sanctuary. (This was all done in the span of a day.)
I have some videos to show for it, of the 2nd and third parts!
Enjoy~!
Tomorrow I hope to do the Apophis Labs optional events and do some minor fixes to the rotating images in the menus.