GW Animated Battle backs Patch for Atoa ACBS
#18
(10-17-2024, 03:25 AM)Solitaire Wrote: Again, you guys reply too speedily for me  Laughing + Tongue sticking out


Also, wait wait... Am I supposed to always apply an upper layer?

Is that what's been hitching things up?!

Detective Well, based on how GW crafted the script... Yes, you have to. Happy with a sweat

(10-17-2024, 03:31 AM)DerVVulfman Wrote: Always use an upper layer?  I certainly hope not.  That would be unwise for a code developer to force the end-user to use extra features undesired.  I mean, you could set up a transparent upper-level background, but that would be wasteful.

However, my concern is with why you received an error that shouldn't exist.

Who said you had deleted all of those blank, invisible, non-printable characters? Tongue sticking out
They're like coding Zombie monsters! Shocked They always find a way to survive!
In my experience you can't do anything about it except for typing all the data yourself. Winking And yes, it's tiresome. Boring
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9

Maranatha!

The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.

[Image: SP1-Scripter.png]
[Image: SP1-Writer.png]
[Image: SP1-Poet.png]
[Image: SP1-PixelArtist.png]
[Image: SP1-Reporter.png]

My Original Stories (available in English and Spanish)

List of Compiled Binary Executables I have published...
HiddenChest & Roole

Give me a free copy of your completed game if you include at least 3 of my scripts! Laughing + Tongue sticking out

Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
Reply }


Messages In This Thread
RE: GW Animated Battle backs Patch for Atoa ACBS - by kyonides - 10-17-2024, 03:39 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Atoa ACBS, Equipment Set Add-on Error Solitaire 10 885 10-13-2024, 11:41 PM
Last Post: Solitaire
   ACBS - Atoa Custom Battle System and TP System zlsl 2 4,572 10-20-2021, 05:09 AM
Last Post: zlsl
   [RMXP] Showing skill gained by leveling up on battle result FrQise 12 12,664 05-07-2021, 02:05 PM
Last Post: FrQise
   Adding face script on Cogwheel's RTAB Battle Status rekkatsu 15 15,864 08-25-2020, 03:09 AM
Last Post: DerVVulfman
   I want to add an Atoa Custom Battle System command cut-in. zlsl 11 13,909 11-11-2019, 08:55 PM
Last Post: DerVVulfman
   Question about ACBS (Atoa Custom Battle System) aeliath 10 12,785 08-08-2019, 02:50 PM
Last Post: aeliath
   YAMI Battle symphony + Holder add on (Loop casting anim) Starmage 0 4,259 03-01-2018, 09:03 AM
Last Post: Starmage
   (RMVXace) Battle error with Tankentai's battle system, help. x( Starmage 0 3,912 02-14-2018, 04:25 PM
Last Post: Starmage
   Atoa Individual Battle Commands Geminil 3 6,986 08-02-2017, 03:17 AM
Last Post: DerVVulfman
  Expiration States with Atoa acbs: error Noctis 5 9,282 02-18-2017, 01:10 AM
Last Post: DerVVulfman



Users browsing this thread: 1 Guest(s)