10-30-2024, 12:06 AM
There is a third section that is within both MrMo's ABS v4.5 circa 2006, and the edition supplied that needs to be touched upon. It is a section handling ballistic weapon hits. Unfortunately, there are some differences between the two and I am loathe to have two separate scripts... so I will put in an auto-detect feature so it knows if it is dealing with 4.5 or this.
BUT, for melee combat:
[attachment=2684]
Oh, I wish I had a generic "Play the MP4" bbcode (yet).
I reduced the framerate of the video to 15fps because I didn't figure I needed it for this. However, the video shows a DUMMY enemy target being hit from all sides and based upon the enemy's SIZE. I set the enemy to be 3tiles wide and 2 tiles tall regardless of it facing vertically or horizontally. :)
And melee combat works.
Ballistics is next.
BUT, for melee combat:
[attachment=2684]
Oh, I wish I had a generic "Play the MP4" bbcode (yet).
I reduced the framerate of the video to 15fps because I didn't figure I needed it for this. However, the video shows a DUMMY enemy target being hit from all sides and based upon the enemy's SIZE. I set the enemy to be 3tiles wide and 2 tiles tall regardless of it facing vertically or horizontally. :)
And melee combat works.
Ballistics is next.

![[Image: QrnbKlx.jpg]](https://i.imgur.com/QrnbKlx.jpg)
![[Image: sGz1ErF.png]](https://i.imgur.com/sGz1ErF.png)
![[Image: liM4ikn.png]](https://i.imgur.com/liM4ikn.png)
![[Image: fdzKgZA.png]](https://i.imgur.com/fdzKgZA.png)
![[Image: sj0H81z.png]](https://i.imgur.com/sj0H81z.png)
![[Image: QL7oRau.png]](https://i.imgur.com/QL7oRau.png)
![[Image: uSqjY09.png]](https://i.imgur.com/uSqjY09.png)
![[Image: GAA3qE9.png]](https://i.imgur.com/GAA3qE9.png)
![[Image: 2Hmnx1G.png]](https://i.imgur.com/2Hmnx1G.png)
![[Image: BwtNdKw.png%5B]](https://i.imgur.com/BwtNdKw.png%5B)