Mr. Mo v 5.5 + Immense Events
#5
There is a third section that is within both MrMo's ABS v4.5 circa 2006, and the edition supplied that needs to be touched upon.  It is a section handling ballistic weapon hits. Unfortunately, there are some differences between the two and I am loathe to have two separate scripts... so I will put in an auto-detect  feature so it knows if it is dealing with 4.5 or this.

BUT, for melee combat:

.mp4   2024-10-29 18-51-36_x264_Segment_0_x264.mp4 (Size: 714.89 KB / Downloads: 2)
Oh, I wish I had a generic "Play the MP4" bbcode (yet).

I reduced the framerate of the video to 15fps because I didn't figure I needed it for this.  However, the video shows a DUMMY enemy target being hit from all sides and based upon the enemy's SIZE.  I set the enemy to be 3tiles wide and 2 tiles tall regardless of it facing vertically or horizontally. :) 

And melee combat works.

Ballistics is next.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

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Messages In This Thread
Mr. Mo v 5.5 + Immense Events - by Tepe - 10-28-2024, 10:29 AM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 10-28-2024, 09:12 PM
RE: Mr. Mo v 5.5 + Immense Events - by DerVVulfman - 10-30-2024, 12:06 AM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 10-30-2024, 08:36 PM
RE: Mr. Mo v 5.5 + Immense Events - by kyonides - 10-30-2024, 09:28 PM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 10-30-2024, 10:03 PM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 10-31-2024, 02:13 AM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 10-31-2024, 02:36 AM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 10-31-2024, 03:10 AM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 10-31-2024, 10:51 AM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 10-31-2024, 03:37 PM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 11-03-2024, 01:00 AM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 11-03-2024, 05:57 PM

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