Mr. Mo v 5.5 + Immense Events
#22
First, I just wanted to test that it wasn't the Immense Events... so, I made a new map, set two of your oversized goblins in it, set both the enemy ID 1 (the Bowers), set their hate group to 1 (yeah, they hate each other), set their view range to a good 15 and their behavior to 3 so seeing and hearing would be good.

And hehehe... the arrows began to fly.  Not one arrow hit their target as friendly fire works, even for immense events as shown here:


.mp4   2024-11-02 21-39-37_Segment_0_x264.mp4 (Size: 324.1 KB / Downloads: 2)

The system checks if the arrow/projectile comes in contact with an event.  And only after coming in contact, it will check to see if the event is a player or enemy.  Well, putting it simply, anyway.  The arrow doesn't know what it is going to strike until it hits, and only then does it run the test.  

I put the player in harm's way in the above video, and he did get shot. So friendly fire seems to work.  You need to find a way to repeatedly recreate the issue and send a demo this way so it can be seen and evaluated.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

[Image: QrnbKlx.jpg]
[Image: sGz1ErF.png]    [Image: liM4ikn.png]    [Image: fdzKgZA.png]    [Image: sj0H81z.png]
[Image: QL7oRau.png]    [Image: uSqjY09.png]    [Image: GAA3qE9.png]    [Image: 2Hmnx1G.png]    [Image: BwtNdKw.png%5B]
  Above are clickable links
Reply }


Messages In This Thread
Mr. Mo v 5.5 + Immense Events - by Tepe - 10-28-2024, 10:29 AM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 10-28-2024, 09:12 PM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 10-30-2024, 08:36 PM
RE: Mr. Mo v 5.5 + Immense Events - by kyonides - 10-30-2024, 09:28 PM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 10-30-2024, 10:03 PM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 10-31-2024, 02:13 AM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 10-31-2024, 02:36 AM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 10-31-2024, 03:10 AM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 10-31-2024, 10:51 AM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 10-31-2024, 03:37 PM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 11-03-2024, 01:00 AM
RE: Mr. Mo v 5.5 + Immense Events - by DerVVulfman - 11-03-2024, 02:48 AM
RE: Mr. Mo v 5.5 + Immense Events - by Tepe - 11-03-2024, 05:57 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Icon Display 1.0 scripts makes events impossible to go to events, which are passable Djigit 0 3,876 01-03-2015, 09:11 PM
Last Post: Djigit
   in FPLE touching events after battle causes rpg maker to crash ThePrinceofMars 1 5,475 11-27-2014, 09:11 PM
Last Post: MechanicalPen



Users browsing this thread: 5 Guest(s)