01-01-2025, 05:09 PM
Hey, thanks for checking on my request. What I meant more or less is this...
![[Image: image.png?ex=6776b8a6&is=67756726&hm=652...24d5b9552&]](https://cdn.discordapp.com/attachments/1109641303219785830/1324045161923088506/image.png?ex=6776b8a6&is=67756726&hm=6523eecefdada77a19c755c98b21a52cc836f6e1df8ee0e74754e2b24d5b9552&)
In games like NeverWinter Nights, Slyrim's Creation Engine, and a few more RPG creator setups, non-descript and vague maps could be added in between destinations as nothing really special except for part of the big map as a whole. In Skyrim, the cell is called 'wilderness' often, which it's that, a plot of land with some trees, and MAYBE a random NPC or animal to hunt or something like that.
This way, with 20 maps, you can build a big map of hundreds of maps - great for that 999 map limit.
![[Image: image.png?ex=6776b8a6&is=67756726&hm=652...24d5b9552&]](https://cdn.discordapp.com/attachments/1109641303219785830/1324045161923088506/image.png?ex=6776b8a6&is=67756726&hm=6523eecefdada77a19c755c98b21a52cc836f6e1df8ee0e74754e2b24d5b9552&)
In games like NeverWinter Nights, Slyrim's Creation Engine, and a few more RPG creator setups, non-descript and vague maps could be added in between destinations as nothing really special except for part of the big map as a whole. In Skyrim, the cell is called 'wilderness' often, which it's that, a plot of land with some trees, and MAYBE a random NPC or animal to hunt or something like that.
This way, with 20 maps, you can build a big map of hundreds of maps - great for that 999 map limit.
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