01-01-2025, 05:09 PM
Hey, thanks for checking on my request. What I meant more or less is this...
In games like NeverWinter Nights, Slyrim's Creation Engine, and a few more RPG creator setups, non-descript and vague maps could be added in between destinations as nothing really special except for part of the big map as a whole. In Skyrim, the cell is called 'wilderness' often, which it's that, a plot of land with some trees, and MAYBE a random NPC or animal to hunt or something like that.
This way, with 20 maps, you can build a big map of hundreds of maps - great for that 999 map limit.
In games like NeverWinter Nights, Slyrim's Creation Engine, and a few more RPG creator setups, non-descript and vague maps could be added in between destinations as nothing really special except for part of the big map as a whole. In Skyrim, the cell is called 'wilderness' often, which it's that, a plot of land with some trees, and MAYBE a random NPC or animal to hunt or something like that.
This way, with 20 maps, you can build a big map of hundreds of maps - great for that 999 map limit.
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