01-27-2025, 05:10 AM
Good news from all fronts!
Pjcr
While his rate of sending files has been abysmal, he has gotten another of the Nekomata to me.
![[Image: rRA9Q8N.png]](https://i.imgur.com/rRA9Q8N.png)
This is for Raiko, the Lightning / Electric elemented Nekomata.
Xiie
While progress has been a little slow, she has finished Naamah and is deep into Agrat bat Mahlat, no previews yet, but I foresee one before the end of next Gazette!
![[Image: GBKs6M3.png]](https://i.imgur.com/GBKs6M3.png)
Coyotecraft
While he has not much to show just yet, he did notify me that while progress has been slow, he is getting things done. he is basically the fella who I've conscripted to help Xiie with some of the more absurd body type sprites.
He HAS one small thing to show, however!
![[Image: wu3Qecn.png]](https://i.imgur.com/wu3Qecn.png)
Perhaps small isn't quite the word to use! This is big chonky Yasondre, and she is perfectly as round and large as I desire! He was afraid it might be too much which lead into this hilarious exchange.
![[Image: oLqFi5j.png]](https://i.imgur.com/oLqFi5j.png)
And finally...
Remi-Chan
I did only one thing this week really, but it was a pivotal step foreard in the steps to come. I recoded the bossfight with the Insidious Architect at the end of disk 0.
This turned out to be more of a challenge than previously anticipated due to the sheer number of events, which block player projectiles unless given certain comments, I also wanted to make the graphics for her ZERO UNIVERSE ability a bit more cool, and so I did just that. This ended up making the process take much longer than it may have otherwise.
After all that and making a very fun video about it, I worked on the game not at all since. Burn out is like that.
But I will likely work on it a lot more this coming month. I already have a list of all the fights to either remaster or recode.
![[Image: PHYuKzN.png]](https://i.imgur.com/PHYuKzN.png)
On top of this, I also have to rewrite some of the optional events in Disk 0, create a bunch of main story introduction videos, adjust the Lumi ascension cinematic to fit the new story beats that the old no longer makes any sense with, and continue to ensure the TAB cannot be opened during dialogue of any kind.
Will I have Demo 3 Steam Release fully done by 3/14? Probably not. My plan is to get as much done as i can, and if I'm successful, release Demo 3 in early access and ignore the placeholders that remain, as most of them won't matter until deep into optional content. The main reason for getting Demo 3 Steam Release done will be that from then on I can work on the rest of the game while my artists catch up with their work. I truly do get tired of not being able to work on Content I should have been able to work on long ago, so that ends soon. Once my work is done, I will have a Demo 3 up on Steam if at all possible. Once that is done, be there still some placeholders or not, I will begin working on the RELEASE build of Fantasia, which will include all of Disk 3 and Disk Delta. More information on those later~
Pjcr
While his rate of sending files has been abysmal, he has gotten another of the Nekomata to me.
![[Image: rRA9Q8N.png]](https://i.imgur.com/rRA9Q8N.png)
This is for Raiko, the Lightning / Electric elemented Nekomata.
Xiie
While progress has been a little slow, she has finished Naamah and is deep into Agrat bat Mahlat, no previews yet, but I foresee one before the end of next Gazette!
![[Image: GBKs6M3.png]](https://i.imgur.com/GBKs6M3.png)
Coyotecraft
While he has not much to show just yet, he did notify me that while progress has been slow, he is getting things done. he is basically the fella who I've conscripted to help Xiie with some of the more absurd body type sprites.
He HAS one small thing to show, however!
![[Image: wu3Qecn.png]](https://i.imgur.com/wu3Qecn.png)
Perhaps small isn't quite the word to use! This is big chonky Yasondre, and she is perfectly as round and large as I desire! He was afraid it might be too much which lead into this hilarious exchange.
![[Image: oLqFi5j.png]](https://i.imgur.com/oLqFi5j.png)
And finally...
Remi-Chan
I did only one thing this week really, but it was a pivotal step foreard in the steps to come. I recoded the bossfight with the Insidious Architect at the end of disk 0.
This turned out to be more of a challenge than previously anticipated due to the sheer number of events, which block player projectiles unless given certain comments, I also wanted to make the graphics for her ZERO UNIVERSE ability a bit more cool, and so I did just that. This ended up making the process take much longer than it may have otherwise.
After all that and making a very fun video about it, I worked on the game not at all since. Burn out is like that.
But I will likely work on it a lot more this coming month. I already have a list of all the fights to either remaster or recode.
![[Image: PHYuKzN.png]](https://i.imgur.com/PHYuKzN.png)
On top of this, I also have to rewrite some of the optional events in Disk 0, create a bunch of main story introduction videos, adjust the Lumi ascension cinematic to fit the new story beats that the old no longer makes any sense with, and continue to ensure the TAB cannot be opened during dialogue of any kind.
Will I have Demo 3 Steam Release fully done by 3/14? Probably not. My plan is to get as much done as i can, and if I'm successful, release Demo 3 in early access and ignore the placeholders that remain, as most of them won't matter until deep into optional content. The main reason for getting Demo 3 Steam Release done will be that from then on I can work on the rest of the game while my artists catch up with their work. I truly do get tired of not being able to work on Content I should have been able to work on long ago, so that ends soon. Once my work is done, I will have a Demo 3 up on Steam if at all possible. Once that is done, be there still some placeholders or not, I will begin working on the RELEASE build of Fantasia, which will include all of Disk 3 and Disk Delta. More information on those later~