02-11-2025, 06:46 AM
Here's something that might be of use to you while building and editing your games! They stand out so they're easy to spot.
These aren't really for use in-game, but I have been using these "pins" as a nice on-map reminder of things and delete them once I'm finished with the map.
Door that doesn't lead to anywhere yet? Put a pin on it and add comments for your future self to read! (i.e. "Door leading to inner sanctum." or "Put script here that checks if X item is in inventory, if yes, do Y, if not, do Z and display "____" text.)
I also use them as test switches (need to access something that is locked behind another quest? Use a pin to turn that other quest's completion switches on.)
Reminder: you can change the color of the pinhead through the hue slider.
I also included labeled pins to make it easier for you to see what they contain at a glance, though these require an extra click to turn Direction Fix on, which is why I made the first set of pins for easier usage.
I hope you find them useful!
These aren't really for use in-game, but I have been using these "pins" as a nice on-map reminder of things and delete them once I'm finished with the map.
Door that doesn't lead to anywhere yet? Put a pin on it and add comments for your future self to read! (i.e. "Door leading to inner sanctum." or "Put script here that checks if X item is in inventory, if yes, do Y, if not, do Z and display "____" text.)
I also use them as test switches (need to access something that is locked behind another quest? Use a pin to turn that other quest's completion switches on.)
Reminder: you can change the color of the pinhead through the hue slider.
I also included labeled pins to make it easier for you to see what they contain at a glance, though these require an extra click to turn Direction Fix on, which is why I made the first set of pins for easier usage.
I hope you find them useful!