02-16-2025, 07:34 PM
Oh, my bad. Multi hit skills work just well in my game.
What's happening on this particular skill is that I'm using a common event to calculate and deal damage based on a variable. That's causing a slowdown when there's more than 4 actors in the battle.
Sorry for the misunderstanding.
What's happening on this particular skill is that I'm using a common event to calculate and deal damage based on a variable. That's causing a slowdown when there's more than 4 actors in the battle.
Sorry for the misunderstanding.