10-21-2009, 09:39 AM
Here's something from my project/testbed
Some huds here and there, my passability map, icons on the right that indicate whether herbs picking and saving the game are allowed or not, as well as the presence of monsters/enemies. The hero has located a Red Sage, by walking near to it, and can go now picking it up.
Some huds here and there, my passability map, icons on the right that indicate whether herbs picking and saving the game are allowed or not, as well as the presence of monsters/enemies. The hero has located a Red Sage, by walking near to it, and can go now picking it up.