10-27-2009, 03:39 AM
You mean??
Meh, why not have a patch that just replaces it? Got no probs there.
Oh, and for the record, I am planning a little extra work to MultiSlots where unarmed/unequipped characters do not suffer from '0' Attack, Strength, etc scores. Kinda like having an Unarmed Attacks script built in.
Code:
#--------------------------------------------------------------------------
# * Change Equipment
# equip_type : type of equipment
# id : weapon or armor ID (If 0, remove equipment)
#--------------------------------------------------------------------------
def equip(equip_type, id)
case equip_type
when (self.dual_wield? ? 0..1 : 0) # Weapon
if id == 0 || $game_party.weapon_number(id) > 0
Meh, why not have a patch that just replaces it? Got no probs there.
Oh, and for the record, I am planning a little extra work to MultiSlots where unarmed/unequipped characters do not suffer from '0' Attack, Strength, etc scores. Kinda like having an Unarmed Attacks script built in.