Happy 3/14. I have MUCH to report.
Remi-Chan
Outside of the Remaster of the Tiramisa boss fight and the Inevitable City Clash Optional Event on Postmartia, the Re-Coding is done.
Behold, all them strikethroughs!
![[Image: H2m5O9k.png]](https://i.imgur.com/H2m5O9k.png)
But let's not distract from the main event!
That's not the only video showcasing what I've done between last post and now. I will share with you some real goodies!
This fight is actually quite hard! While Remira's attacks are all able to be avoided with use of skedaddle and defend, there are just so many on screen that this becomes hard to do. She also is one of the bosses who comes with a vulnerable debuff on her regular attacks. Combine that with all of her attacks being fatal to begin with and you have a recipe for 'LOTS OF UNCONSCIOUS KIDS!'
Recode does make this fight a bit easier, as you can more easily hit Nanianne's warding crystal and freedom of movement is a lot higher due to not having to line up shots on the x or y axis and have direction facing the right way!
It's easily one of the prettiest fights in the game, using every color except green and dark blue, the latter of which is unique to Svoli Apotropaism so far.
The Esoteric Maze of a Trillion Years is what can end an unaware or reckless player. It's best to weave between the purple SAFE zones and keep moving while on purple fill squares. You can make short cuts if need be like I did.
It's also the first appearance of the dreaded black projectiles, which knock a party member out and also make them no longer able to rejoin the fight. This is not an easy fight to do quickly. Between Akra Olna's evasiveness, her six bars of HP and the need to dodge those black projectiles which removes focus from Akra Olna, she'll definitely be one of those endurance fights.
The title was likely given to one who was able to observe it in her crushing radiance and passed that title on to her. For most mortals and even many immortals, an embodiment is hard to even comprehend... A burst of light or a slither of shadow may be all they see. Or some unexplained phenomenon.
The Angels of Hope can see them clearly for they are host to ENNUI who once served in their whole as a caretaker of the Embodiment's duties to the cosmos as it was before the fall of Eden.
A single dimension unhampered by the complications of the cosmos of today which harbors countless dimensions and continues to grow ever faster. This old world was called Eden. It is where the ENNUI, DENUI, The Embodiments and even some like Kyoshi began their existence.
That old world is now ironically termed the "Afterworld", and it is where that which is destroyed via the 'Hakai' command is sent. Where one may be lost to later be found. It is this realm that Yasondre was sent to by Yi's hand and later rescued from by Kyoshi's Gateway.
Xiie / Rune
Another of the Cloud Nymphs arrives, the ice-elemented one in particular!
But that is not all, for Xiie has gotten some massive progress done on the wing flap animations for the Fowlhunters.
Pjcr
Still no response. I'm a bit worried.
With that, I think I've covered all I can without doing more recordings and junk!
Remi-Chan
Outside of the Remaster of the Tiramisa boss fight and the Inevitable City Clash Optional Event on Postmartia, the Re-Coding is done.
Behold, all them strikethroughs!
![[Image: H2m5O9k.png]](https://i.imgur.com/H2m5O9k.png)
But let's not distract from the main event!
Fantasia Demo 3: Steam Trailer
That's correct, my plan is to release this game in its Demo 3 state on steam under early access, and work from there. The Demo 3 that will launch on Steam will hopefully be ready by the middle of this year, and I foresee it as very unlikely it won't be ready before years end.
That's correct, my plan is to release this game in its Demo 3 state on steam under early access, and work from there. The Demo 3 that will launch on Steam will hopefully be ready by the middle of this year, and I foresee it as very unlikely it won't be ready before years end.
That's not the only video showcasing what I've done between last post and now. I will share with you some real goodies!
Crimson Demonium // Re-Coded
It's a bit worrisome that this girl has such a strong link to pandemonium. Even hinting that she may know about Rykki (Schrodinger's Catgirl, who also flashes on screen several times for brief moments during the mini-cinematic that plays.) though the fact she says to watch out for cats implies she knows not her name or has had very hospitable dealings with her.This fight is actually quite hard! While Remira's attacks are all able to be avoided with use of skedaddle and defend, there are just so many on screen that this becomes hard to do. She also is one of the bosses who comes with a vulnerable debuff on her regular attacks. Combine that with all of her attacks being fatal to begin with and you have a recipe for 'LOTS OF UNCONSCIOUS KIDS!'
The Court Magician // Re-Coded
Oh god so much blue and purple! Blue is don't move, purple is move. The entire fight is built more or less on that aesthetic beyond the fun mechanics unique to this two-tone lovely. Being turned into a sheep is probably the highlight, but the crystalline ward is also a cool mechanic.Recode does make this fight a bit easier, as you can more easily hit Nanianne's warding crystal and freedom of movement is a lot higher due to not having to line up shots on the x or y axis and have direction facing the right way!
Nine-Tails Terminus // Re-Coded
This is one hell of a fight. Akra Olna's movement AI is unusually good at being evasive. Getting hits on her is tough, though admittedly easier now due to mouseaim as well as the direction of facing no longer mattering. You don't need to line shots up anymore.It's easily one of the prettiest fights in the game, using every color except green and dark blue, the latter of which is unique to Svoli Apotropaism so far.
The Esoteric Maze of a Trillion Years is what can end an unaware or reckless player. It's best to weave between the purple SAFE zones and keep moving while on purple fill squares. You can make short cuts if need be like I did.
It's also the first appearance of the dreaded black projectiles, which knock a party member out and also make them no longer able to rejoin the fight. This is not an easy fight to do quickly. Between Akra Olna's evasiveness, her six bars of HP and the need to dodge those black projectiles which removes focus from Akra Olna, she'll definitely be one of those endurance fights.
Daystar's Wrath // Re-Coded
Daystar is one of Wi's more uncommon titles. it basically means "The Sun". Which is pretty apt when you consider all the paraphernalia and iconography that ties Wi Hellrider to such a celestial body.The title was likely given to one who was able to observe it in her crushing radiance and passed that title on to her. For most mortals and even many immortals, an embodiment is hard to even comprehend... A burst of light or a slither of shadow may be all they see. Or some unexplained phenomenon.
The Angels of Hope can see them clearly for they are host to ENNUI who once served in their whole as a caretaker of the Embodiment's duties to the cosmos as it was before the fall of Eden.
A single dimension unhampered by the complications of the cosmos of today which harbors countless dimensions and continues to grow ever faster. This old world was called Eden. It is where the ENNUI, DENUI, The Embodiments and even some like Kyoshi began their existence.
That old world is now ironically termed the "Afterworld", and it is where that which is destroyed via the 'Hakai' command is sent. Where one may be lost to later be found. It is this realm that Yasondre was sent to by Yi's hand and later rescued from by Kyoshi's Gateway.
Xiie / Rune
Another of the Cloud Nymphs arrives, the ice-elemented one in particular!
Ice-elemented Cloud Nymph
![[Image: JgqP0mZ.png]](https://i.imgur.com/JgqP0mZ.png)
Frosty and a cutie pie~!![[Image: JgqP0mZ.png]](https://i.imgur.com/JgqP0mZ.png)
But that is not all, for Xiie has gotten some massive progress done on the wing flap animations for the Fowlhunters.
Robin Wing-flappy Previews
![[Image: Qmq2VSO.gif]](https://i.imgur.com/Qmq2VSO.gif)
![[Image: myuOMrn.gif]](https://i.imgur.com/myuOMrn.gif)
I'm so utterly impressed with how well she managed these. It is four frames, but singlehandedly makes all of the XP RTP sprites look stiff and shitty.![[Image: Qmq2VSO.gif]](https://i.imgur.com/Qmq2VSO.gif)
![[Image: myuOMrn.gif]](https://i.imgur.com/myuOMrn.gif)
Pjcr
Still no response. I'm a bit worried.
With that, I think I've covered all I can without doing more recordings and junk!


