10-30-2009, 06:45 PM
The code you need to change the first actor's superart type is
About the animation thing, maybe you have something in the configuration of Animated Battlers that's causing it. You could ask DerVVulfman in this thread http://rmvxp.com/thread-510.html
Code:
$game_party.actors[0].super_arts_type=3
About the animation thing, maybe you have something in the configuration of Animated Battlers that's causing it. You could ask DerVVulfman in this thread http://rmvxp.com/thread-510.html