Believe it or not, my work on Fantasia Demo 3 is almost complete. All that remains is some rewriting and then bugfixing / typos. Easy stuff, the former most of which I immensely enjoy.
Remi-Chan
So first a major milestone to celebrate!
The Custom Menu Is Now Fully Synchronized
The TABenabled switch that I have to turn off when events with flavor text or dialogue start and turn on at their close? It's fully implemented across all content that I know of. I may have missed some pockets, considering the vast scope of this game there might be a couple areas where I missed such a thing. But in the overwhelming majority you will no longer be able to open the menu during dialogue of any kind.
This is only the first thing I've done, however.
Adding Life and Flavor to Zones that Felt Empty
I'm making a push to add NPCs to areas that felt fairly barren, which is also a good excuse to utilize Xiie and Pjcr's work with the cats / dogs and livestock and various other NPC arts they've made. Below are a couple examples!
![[Image: hcXP5Lb.png]](https://i.imgur.com/hcXP5Lb.png)
![[Image: 3tQEDun.png]](https://i.imgur.com/3tQEDun.png)
![[Image: ulYydFW.png]](https://i.imgur.com/ulYydFW.png)
![[Image: csNa3M9.png]](https://i.imgur.com/csNa3M9.png)
Quite a development, lots more is done and lots more is planned for worlds beyond Earth!
But onto more news, the sprite Coyotecraft did of Yasondre has been implemented!
![[Image: 7kNMykO.png]](https://i.imgur.com/7kNMykO.png)
SHE IS PERFECTLY ROUND AND MARSHMALLOW SHAPED! I even did some animations for her sleeping and waking up!
![[Image: OHRh8vb.gif]](https://i.imgur.com/OHRh8vb.gif)
Credit to Coyotecraft for the sprite! I just did some light edits for animations sake.
Xiie / Rune
Still working on the fowlhunter standing and walking sprites, she did get the last two sprites done of the cats and dogs character-sets So here are those!!
Pjcr
He should be back in about a week from now.
Remi-Chan
So first a major milestone to celebrate!
The Custom Menu Is Now Fully Synchronized
The TABenabled switch that I have to turn off when events with flavor text or dialogue start and turn on at their close? It's fully implemented across all content that I know of. I may have missed some pockets, considering the vast scope of this game there might be a couple areas where I missed such a thing. But in the overwhelming majority you will no longer be able to open the menu during dialogue of any kind.
This is only the first thing I've done, however.
Adding Life and Flavor to Zones that Felt Empty
I'm making a push to add NPCs to areas that felt fairly barren, which is also a good excuse to utilize Xiie and Pjcr's work with the cats / dogs and livestock and various other NPC arts they've made. Below are a couple examples!
![[Image: hcXP5Lb.png]](https://i.imgur.com/hcXP5Lb.png)
![[Image: 3tQEDun.png]](https://i.imgur.com/3tQEDun.png)
![[Image: ulYydFW.png]](https://i.imgur.com/ulYydFW.png)
![[Image: csNa3M9.png]](https://i.imgur.com/csNa3M9.png)
Quite a development, lots more is done and lots more is planned for worlds beyond Earth!
But onto more news, the sprite Coyotecraft did of Yasondre has been implemented!
![[Image: 7kNMykO.png]](https://i.imgur.com/7kNMykO.png)
SHE IS PERFECTLY ROUND AND MARSHMALLOW SHAPED! I even did some animations for her sleeping and waking up!
![[Image: OHRh8vb.gif]](https://i.imgur.com/OHRh8vb.gif)
Credit to Coyotecraft for the sprite! I just did some light edits for animations sake.
Xiie / Rune
Still working on the fowlhunter standing and walking sprites, she did get the last two sprites done of the cats and dogs character-sets So here are those!!
Pjcr
He should be back in about a week from now.


![[Image: SWuv9pU.png]](https://i.imgur.com/SWuv9pU.png)
![[Image: l1JGEKJ.png]](https://i.imgur.com/l1JGEKJ.png)