11-05-2009, 12:30 PM
@Lunarea : Its nice to see side-view stairs once in awhile, I'd keep 'em! I would suggest moving them down a tile or something though, that looks like a narrow squeeze to get to the stairs; (if somebody was to be going down the stairs, and slipped and fell, they'd go face first into the wall). Also, the pot with the flowers on the ground lack shading, but other than that it is looking pretty good!
One suggestion I could probably throw out there is, if the candle flames are animated to flicker, alter the frames between candles so they aren't all burning exactly the same; thats what I did in one of my town screenshots with the chimney smoke. I would suggest making the flames themselves (without the candle) a characterset, so that you can change the hue on the fires for an interesting in-game effect :D
I've been working on custom tileset stuffs myself, here are a couple from my town tileset. The only complaint that I have really about my own work on it is that the pots don't look too great, and the tree isn't in perfect perspective making it look flat; I've got another tree in the works, which I might replace this one with if it turns out good.
Also, here is my cave tileset that I've been working on; the town and the cave have a relationship, so its the same basic wall structure as the cliffs in the town screenshots, but the color is alot stronger and darker since... well, its a cave. Some pieces have been jacked from the RTP and remixed to match the style better, but I might be replacing them with my own later.
Any C&C would be appreciated, I've got alot of autotile work that I need to do for these.
One suggestion I could probably throw out there is, if the candle flames are animated to flicker, alter the frames between candles so they aren't all burning exactly the same; thats what I did in one of my town screenshots with the chimney smoke. I would suggest making the flames themselves (without the candle) a characterset, so that you can change the hue on the fires for an interesting in-game effect :D
I've been working on custom tileset stuffs myself, here are a couple from my town tileset. The only complaint that I have really about my own work on it is that the pots don't look too great, and the tree isn't in perfect perspective making it look flat; I've got another tree in the works, which I might replace this one with if it turns out good.
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Also, here is my cave tileset that I've been working on; the town and the cave have a relationship, so its the same basic wall structure as the cliffs in the town screenshots, but the color is alot stronger and darker since... well, its a cave. Some pieces have been jacked from the RTP and remixed to match the style better, but I might be replacing them with my own later.
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Any C&C would be appreciated, I've got alot of autotile work that I need to do for these.