01-31-2010, 10:36 PM
Tell me about it. Seriously, if you compare my translation to the original Japanese version you may note plenty more instructions that Tonbi left out.
Let's say you wanna make an earth cave random map. You draw some tiles into the upper-left corner of the map... one for the floor, some for walls and such, and of course random obstacles. They gotta be in a certain layout though as I described in the script.
And you can place map events here and there to help create 'anchor' points where it knows to draw sections of passages and so on so you can have a little control in the maps... like if you want a cave entrance in a fixed position.
On a kewl note, it works with Charlie Fleed's Auto Populate script.
Let's say you wanna make an earth cave random map. You draw some tiles into the upper-left corner of the map... one for the floor, some for walls and such, and of course random obstacles. They gotta be in a certain layout though as I described in the script.
And you can place map events here and there to help create 'anchor' points where it knows to draw sections of passages and so on so you can have a little control in the maps... like if you want a cave entrance in a fixed position.
On a kewl note, it works with Charlie Fleed's Auto Populate script.