Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 Battle Debugger
#1
Battle Debugger
by RPG Advocate

Introduction
This script adds many debugging features to the battle system (see images for a list). To access the debug commands during test play or a test battle, press "A"key (Input::X) when you're entering a character's commands. The monster data window shows the monsters' names, HP, and SP. Hidden monsters are shown in the disabled color defined in your scripts.

Originally to use this script, you would have needed to add or replace the pieces of code supplied to Scene_Battle. Then, add the new window classes with the code originallysupplied. Now, it is in one contiguous script.


Demo
>Click<


Script
"script"
Reply }


Messages In This Thread
Battle Debugger - by RPG Advocate - 03-03-2008, 04:06 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Battle Item Count kyonides 4 852 02-04-2024, 05:49 AM
Last Post: kyonides
   Dalissa's Battle Cry DerVVulfman 2 6,635 05-09-2023, 03:07 AM
Last Post: DerVVulfman
   Zenith Tactical Battle System Plus (ZTBS+) DerVVulfman 0 2,019 05-10-2022, 10:42 PM
Last Post: DerVVulfman
   Actor Battle Items DerVVulfman 4 4,933 11-08-2020, 12:36 PM
Last Post: Melana
   Battle Report Raziel 1 6,230 05-29-2020, 02:27 AM
Last Post: Whisper
   ZLSL's Battle Portraits DerVVulfman 4 6,474 11-12-2019, 04:10 AM
Last Post: DerVVulfman
   ACBS - Atoa Custom Battle System 3.2 Victor Sant 150 224,447 03-02-2019, 04:47 AM
Last Post: dragonprincess44
   Mimi's Battle Music DerVVulfman 2 8,109 11-19-2018, 04:18 AM
Last Post: DerVVulfman
   ATOA Chanting Battle Animations DerVVulfman 9 15,644 01-12-2017, 01:46 PM
Last Post: Noctis
   Automatic Battle Actions Claihm 1 6,676 08-15-2016, 09:15 PM
Last Post: Melana



Users browsing this thread: