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 Something I noticed about the Advanced Shop Status Window
#5
Besides what you found? Which you spotted brilliantly, might I add...

I doublechecked and made sure that the code itself wasn't changed other than the re-insert of comments, so the original script IS intact in the thread. The errors in what is posted here are the same original errors from Phylomortis.com.

It appears that a second instance of setting the font and fontsize to 24 were not added to the beginning of the for actor.... end block.

It kinda resembled this:
Code:
SET FONT TO 24
FOR ACTOR...
  GET DATA
  IF IT IS THIS....
    SET FONT TO 16
  END
  PRINT IT ON SCREEN
END

When it should have resembled this:
Code:
FOR ACTOR...
  SET FONT TO 24
  GET DATA
  IF IT IS THIS....
    SET FONT TO 16
  END
  PRINT IT ON SCREEN
END

It needed to reset the font for each iteration, but didn't.

Oh, and I fixed that characterset appearance bit by adding a set of code that made sure the window was visible or not.... and to make sure it only worked if the characters were even drawn. If they weren't on the screen, it coulda caused an error if I tried to make non-existant characters invisible. *KE-RASH!*
DerVVulfman's 'regular Joe' account for testing and permissions use.
Who watches the Watchmen?
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Messages In This Thread
RE: Something I noticed about the Advanced Shop Status Window - by NightOwl - 08-21-2011, 07:57 PM

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