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 Enemy Transform w/ Minkoff Animated Battlers
#2
Try changing the pose to anything else and then back, it's possible the refresh method is designed to ignore when a pose changes to the same pose as a performance optimization and/or to prevent user error.
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RE: Enemy Transform w/ Minkoff Animated Battlers - by MechanicalPen - 06-01-2014, 05:41 PM

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