06-17-2014, 08:16 PM
Edited Note: This is for a RPG maker XP project. This game is non-commercial and the appropriate credit will be given to the maker of the CTB script (Charlie Fleed).
Before I can test the battle screen, the game locks up prior to an encounter. I thought I had copied all the parts of the script correctly, but I am still unsure of what the problem could be.
I am receiving an error in line 339 of '4- Misc Code: uninitialized constant Spritesheet_Battle:: SCREENTONE_ACTOR_MATCH
and not sure how to resolve this. I would appreciate also knowing how much media (faces, images) are needed for the script to run properly, if the issue is that certain images are not being accessed. There are plenty of hire positions for this project, and compensation could be considered in exchange for getting this CTB script to work with my media. Other than this, I am planning on replacing the lead protagonist actor with a custom sprite, and I want to make sure my custom sprites fit the Side-view battle script before i pay for the sprite sheets. Any help would be greatly appreciated.
Thank you for your time,
Bswi
Before I can test the battle screen, the game locks up prior to an encounter. I thought I had copied all the parts of the script correctly, but I am still unsure of what the problem could be.
I am receiving an error in line 339 of '4- Misc Code: uninitialized constant Spritesheet_Battle:: SCREENTONE_ACTOR_MATCH
and not sure how to resolve this. I would appreciate also knowing how much media (faces, images) are needed for the script to run properly, if the issue is that certain images are not being accessed. There are plenty of hire positions for this project, and compensation could be considered in exchange for getting this CTB script to work with my media. Other than this, I am planning on replacing the lead protagonist actor with a custom sprite, and I want to make sure my custom sprites fit the Side-view battle script before i pay for the sprite sheets. Any help would be greatly appreciated.
Thank you for your time,
Bswi