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 Dervvulfman's Skill Tree (Micko's) Passive Skill Malfunction!
#5
I pasted it in a completely new project and the problem is still present unfortunately...

I actually don't have a separate tree for passives, the passives 3 (upgraded to 4 and 5) and 8 are on my second actor's skill tree!

INTERESTINGLY ENOUGH... I copied the demo's script to a brand new project and the problem is still there!!! Perhaps it's a problem with my RMXP version??

Whats even more interesting is I open up the demo and check the stats...
http://puu.sh/vyhBE/f8ca6f859d.jpg
All of their HP's are exactly 45 higher than they are in the database!
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RE: Dervvulfman's Skill Tree (Micko's) Passive Skill Malfunction! - by reiji1337 - 04-27-2017, 09:47 PM

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