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 Permanently modifying move speed
#4
Hrm.... (CHECKING) ....

Okay. Well, the move_speed value in the Game_Player class was not set up to be a value that can be received via a script call. In other classes, you may see things at the beginning that read "attr_accessor :move speed" . Putting that statement at the beginning of the Game_Player class would let you read-from and write-to that value within Game_Player. Otherwise, it is a value that is only inherited from the Game_Character class and affected only by systems like the Interpreter (Map events) calls.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
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Messages In This Thread
Permanently modifying move speed - by Keeroh - 05-24-2017, 01:51 AM
RE: Permanently modifying move speed - by Keeroh - 05-24-2017, 02:44 AM
RE: Permanently modifying move speed - by DerVVulfman - 05-24-2017, 03:18 AM
RE: Permanently modifying move speed - by Keeroh - 05-24-2017, 05:00 AM

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