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 Battle: force specific actors move to go first
#3
that might be one solution, but i was in this post more thinking of "first strike" kind of data for certain skills.

i just before i went to bed yesterday actually found a script called "first strike skills" and i got that to work just mere moments ago,  wich i found by another website, and it basically sets specific skills listed within the script to "always strike first". that combined with a "force action -> do nothing" event within the skill itself prevents the other  actors from moving. it may be unusual and a more complicated way arround, but i got it to work in the end xD 

thansk for offering me  help and a solution though! :D
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RE: Battle: force specific actors move to go first - by Eshkova - 03-16-2020, 10:00 AM

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