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 Possible means to speed up Bitmap TONE code?
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Some Wulfo once Wrote:Nope. Both the Sprite class and the Viewport class have 'tone' properties that may be applied. So you can change the tone of a viewport and make it deep red, and apply a deep green to a few select sprites as well. SCREWED UP TONE ATTACK, HOOOO!

If the maker had not created the Game_Screen class the way it did, the developer could still have used the viewport's tone property to achieve the same old map slip damage effect for poisoned heroes.
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RE: Possible means to speed up Bitmap TONE code? - by kyonides - 06-11-2023, 08:22 PM

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