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 AktorEkuip
#5
Just Another Script Update!

From now on, users can call some other script calls to exclude initial weapons or armors from the original lists only.
Happy with a sweat Don't worry, my friends! This can be easily reverted by simply calling the clear exclusions methods. Winking

Code:
# - Create Custom Class Weapons or Armors Exclusions
# actor.add_exclude_weapons(WeaponID1, etc.)
# actor.add_exclude_armors(ArmorsID1, etc.)

# - Clear Custom Class Weapons or Armors Exclusions
# actor.clear_exclude_weapons!
# actor.clear_exclude_armors!

Those calls won't affect the custom weapons or armors the hero can equip at all.
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9

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Messages In This Thread
AktorEkuip - by kyonides - 05-10-2023, 10:16 PM
RE: AktorEkuip XP - by DerVVulfman - 05-11-2023, 02:09 AM
RE: AktorEkuip XP - by kyonides - 05-11-2023, 02:30 AM
RE: AktorEkuip XP - by kyonides - 05-11-2023, 05:05 AM
RE: AktorEkuip - by kyonides - 05-13-2023, 06:08 AM
RE: AktorEkuip - by kyonides - 06-01-2023, 10:25 AM



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