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 Possible means to speed up Bitmap TONE code?
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Obviously, it would be impossible to apply multiple colors to the bitmap through a fill_rect method for it only asks you to provide one and that's all. Sad 
Nonetheless, your benchmarks, whether hypothetical or not, would be worrisome for a method that only needs to keep track of a single color. Confused I wonder why that'd be quite slow here.
Thinking Would my bitmap.invert scriptlet be as slow as these methods we've been discussing here?
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RE: Possible means to speed up Bitmap TONE code? - by kyonides - 06-11-2023, 06:21 AM

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