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 A good map name show
#1
Well loooking a nice map name show, i decided to make my own one, its full customizable and has a nice effect :P
This is the first script posted here ^^

Instructions
On the script
- to see the effect just teleport to another map(when you transfer the player the man name will work
- if you want to hide the name of some maps just add their ids to the variable DONT_SHOW_MAPS
(more instructions in the demo)

Screenshot
Content Hidden

Script
script

Demo
Are you serious? This don't need a demo...

Compatibility
SHOUD work with anything, just allieases three methods in scene_map

Termos & conditions
For non-comercial games only.
Giving credit it's not a must but its a nice act from your part ^^

See ya!
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#2
I don't mean to be rude, but I'm afraid I don't understand what this script does. Based on the name of the script and the coding, I can only assume it shows the name of the map. Anyway, a screenshot would be nice if it's possible. I think the problem is coming from your description, it's a little confusing.
Anyway, thanks for posting this! Laughing
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#3
I think it might be an animated(?) pop up box with the name for the maps? Its what it sounds like to me. A screen will need to be posted, or maybe just a small demo (so we can see the full effects if it is animated) to confirm unless someone wants to randomly plug it in and try.

- Jophie
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#4
Added screenshots(for lazy people than don't want to paste a little script in materials section...)
Ok its all, maybe just give it a try and look all the effect
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#5
We're not lazy. It was just impossible to determine what this script REALLY was without a screen. But now that I look at it, could be nice. And by the way, I don't have VX, so there was really no way to test it otherwise... Sarcasm + Confused

- Jophie
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#6
Ok ok :P, about the lazy ones it was just a joke, don't take all my words with all of its meaning ok?
Just have a bit of 'side thinking'. Well, maybe y can do an XP verison too...
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#7
Okay okay. But still, an XP version would be awesome, because I'd love to see the effects first hand. Couldn't use them in my game-in-planning though, because I'm going commercial. XD

- Jophie
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