02-06-2010, 03:33 AM
If you press LEFT there's a second command window with these commands.
CTB - A Final Fantasy X-like Battle System, Version 3.2
|
02-06-2010, 03:33 AM
If you press LEFT there's a second command window with these commands.
02-06-2010, 03:42 AM
I may have overlooked it, if so I am sorry. But is there a way to make it where the actors do not run forward/to the ally to cast spells and use items? I think I recall seeing it somewhere but I can't find it now. =( Sorry to bug you over this.
02-06-2010, 03:50 AM
Sure, it's in the configuration of Animated Battlers. Look for MNK_STATIONARY_SKILLS and MNK_STATIONARY_ITEMS.
02-06-2010, 03:51 AM
Darn Charlie. You beat me to it.
02-06-2010, 03:54 AM
Silne30 Wrote:Darn Charlie. You beat me to it. try again
02-06-2010, 04:06 AM
Ok, im new to scripting. Is there a certain thing I can put in the box to where it makes all spells and item use stationary? So I dont have to put each number of every spell. =) Thanks for the time.
02-06-2010, 04:16 AM
I'm afraid there isn't.
However you can try this. Make a new empty project and create an event with the following script event command: Code: MAX=200 Run the game and activate the event. Close it. You'll see a text file with the list. Change the MAX value to meet your needs.
02-06-2010, 04:33 AM
Awesome! Thanks a ton. =) By the way. What formula do you use for drakoken to determine if it learns the skill?(if you dont mind me asking)
02-06-2010, 04:42 AM
rand(100)*user.int - rand(100)*self.int > 0
it relies on the comparison of the int values, with some randomness added to it
02-06-2010, 05:02 AM
Gotcha. =) So I can jack up int values of the enemy if I need to make some harder to learn. Thank you.
|
« Next Oldest | Next Newest »
|
Possibly Related Threads… | |||||
Thread | Author | Replies | Views | Last Post | |
The Wanderers: The Customizable Encounters System | DerVVulfman | 0 | 274 |
08-24-2024, 07:12 PM Last Post: DerVVulfman |
|
Battle Item Count | kyonides | 4 | 2,187 |
02-04-2024, 05:49 AM Last Post: kyonides |
|
Super Simple Vehicle System - Enhanced | DerVVulfman | 65 | 94,972 |
06-02-2023, 06:16 PM Last Post: Sujabes467 |
|
Dalissa's Battle Cry | DerVVulfman | 2 | 7,444 |
05-09-2023, 03:07 AM Last Post: DerVVulfman |
|
Zenith Tactical Battle System Plus (ZTBS+) | DerVVulfman | 0 | 2,866 |
05-10-2022, 10:42 PM Last Post: DerVVulfman |
|
Actor Battle Items | DerVVulfman | 4 | 6,119 |
11-08-2020, 12:36 PM Last Post: Mel |
|
Battle Report | Raziel | 1 | 6,992 |
05-29-2020, 02:27 AM Last Post: Whisper |
|
Commercial System Package | DerVVulfman | 11 | 14,350 |
01-04-2020, 12:37 AM Last Post: Pelip |
|
KItemDesc XP Zilsel Version | kyonides | 4 | 7,756 |
12-01-2019, 06:11 AM Last Post: kyonides |
|
ZLSL's Battle Portraits | DerVVulfman | 4 | 7,542 |
11-12-2019, 04:10 AM Last Post: DerVVulfman |