Help With Taryn's Weapon Ammunition System
#11
DerVVulfman Wrote:
Quote:# The RTAB_CONNECTED value is a switch that informs the script whether or not
# the RTAB script (Connected Attacking) is in use. While RTAB itself is auto
# detected, Connected Attacking is not and this switch is a necessary evil.

The demo sports the RTAB battlesystem and thus required a switch with a true/false setting. Set RTAB_CONNECTED in the script to 'false' and your problem is solved.

Oh Groovy - It looks like it's working now. At the very least, all I've just got a lot more fiddling around to do with the configuration and I should be all good =]
Cheers!
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