Dash Characterset Edit
#1
Dash Characterset Edit
Version: 1.21
Originally designed by ParaDog, posted at http://2d6.parasite.jp/

Also contains the original Japanese version.


Introduction
Translated from the original Japanese code, this system allows you to allow the character to move at an accelerated speed (dash), and even use additional running charactersets based on the character's primary charset.


Demo
ParaDog Demo


Script
Dash Characterset Edit (Japanese Version)
Dash Characterset Edit (English Translated)


Instructions
Built into the script and translated for your convenience.


Resources
An example of a Dash characterset.
[Image: 001-Fighter01_dash.png]



Compatibility
Given that this was created by a Japanese scripter, this system was not designed to be SDK compliant.


Credits and Thanks
To ParaDog... obviously... for creating this excellent system, and Babelfish... yep... babelfish... for translation purposes.


Terms and Conditions
Right Here
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