Battle Debugger
#1
Battle Debugger
by RPG Advocate

Introduction
This script adds many debugging features to the battle system (see images for a list). To access the debug commands during test play or a test battle, press "A"key (Input::X) when you're entering a character's commands. The monster data window shows the monsters' names, HP, and SP. Hidden monsters are shown in the disabled color defined in your scripts.

Originally to use this script, you would have needed to add or replace the pieces of code supplied to Scene_Battle. Then, add the new window classes with the code originallysupplied. Now, it is in one contiguous script.


Demo
>Click<


Script
"script"
Reply }


Possibly Related Threads…
Thread Author Replies Views Last Post
   Battle Item Count kyonides 4 2,135 02-04-2024, 05:49 AM
Last Post: kyonides
   Dalissa's Battle Cry DerVVulfman 2 7,409 05-09-2023, 03:07 AM
Last Post: DerVVulfman
   Zenith Tactical Battle System Plus (ZTBS+) DerVVulfman 0 2,824 05-10-2022, 10:42 PM
Last Post: DerVVulfman
   Actor Battle Items DerVVulfman 4 6,056 11-08-2020, 12:36 PM
Last Post: Mel
   Battle Report Raziel 1 6,947 05-29-2020, 02:27 AM
Last Post: Whisper
   ZLSL's Battle Portraits DerVVulfman 4 7,494 11-12-2019, 04:10 AM
Last Post: DerVVulfman
   ACBS - Atoa Custom Battle System 3.2 Victor Sant 150 254,936 03-02-2019, 04:47 AM
Last Post: dragonprincess44
   Mimi's Battle Music DerVVulfman 2 8,811 11-19-2018, 04:18 AM
Last Post: DerVVulfman
   ATOA Chanting Battle Animations DerVVulfman 9 17,784 01-12-2017, 01:46 PM
Last Post: Noctis
   Automatic Battle Actions Claihm 1 7,394 08-15-2016, 09:15 PM
Last Post: Mel



Users browsing this thread: 3 Guest(s)