DoubleX RMVXA Permanent States
#1
DoubleX RMVXA Permanent States
Version: v1.00c
Introduction

A battler's states are cleared if a he/she/it dies in the default setting. This is hardcoded and can only be edited via scripting.
With this script, users can set specific states to be always added back automatically upon battlers' revival. These states may be regarded as permanent states.


Features

*
Use of notetags(requires knowledge of notetag usage) to set specific states to be permanent states
*
A way to set all states to be permanent states without using notetags(and ignoring them)

Video



Script

"script"

Instructions

Open the script editor and put this script into an open slot between Materials and Main. Save to take effect.

FAQ

None

Compatibility

Scripts aliasing or rewriting method:
- clear_states under class Game_BattlerBase
- revive under class Game_Battler

may have compatibility issues with this script
Place this script above those aliasing any of these methods if possible


Credits and Thanks

None

Author's Notes

None

Terms and Conditions

None other than not claiming this script as created by anyone except DoubleX or his alias
My RMVXA/RMMV/RMMZ scripts/plugins:
http://rpgmaker.net/users/DoubleX/scripts/
Reply }
#2
Updates
v1.00c(GMT 1400 14-7-2015):
- Increased this script's compactness and efficiency
My RMVXA/RMMV/RMMZ scripts/plugins:
http://rpgmaker.net/users/DoubleX/scripts/
Reply }


Possibly Related Threads…
Thread Author Replies Views Last Post
   KDamage States VX + ACE kyonides 0 79 10-28-2024, 01:41 AM
Last Post: kyonides
   DoubleX RMVXA Confusion Edit DoubleX 2 6,677 06-06-2020, 02:37 AM
Last Post: DoubleX
   DoubleX RMVXA Reflect State DoubleX 1 6,584 09-16-2017, 03:52 AM
Last Post: DoubleX
   DoubleX RMVXA State Triggers DoubleX 4 9,930 05-14-2016, 03:25 AM
Last Post: DoubleX
   DoubleX RMVXA Item Triggers DoubleX 2 6,613 02-27-2016, 03:02 AM
Last Post: DoubleX
   DoubleX RMVXA Dynamic Data DoubleX 2 6,477 11-12-2015, 01:54 AM
Last Post: DoubleX
   DoubleX RMVXA Linked Battlers DoubleX 1 6,364 11-08-2015, 04:29 AM
Last Post: DoubleX
   DoubleX RMVXA Object Trace DoubleX 3 7,115 10-27-2015, 11:21 AM
Last Post: DoubleX
   DoubleX RMVXA State Counters DoubleX 4 8,865 09-19-2015, 01:57 PM
Last Post: DoubleX
   DoubleX RMVXA Basic ATB Bar DoubleX 1 5,787 09-09-2015, 09:52 AM
Last Post: DoubleX



Users browsing this thread: 1 Guest(s)