RPG Developer Bakin: The Active Timed Battle System Tutorial
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Active Timed Battle System Tutorial

This time from Majestic Studio SC, we have an easy event-driven tutorial on how to get an active timed battle system to work for your battles in Bakin. Spice up your battles. Coked-out Kobolds? Drowsy Dragon whelps? Heroes that just crossed over into hyper mode and are flying at their enemies like a spider monkey? All this and more!




Here's how that looks in game too!

[Image: AVvXsEga1vIr5Rx3FkoFbGo1OoMJAqgq6TeqcbpF...L3AWg=s752]

BLOG: JayVinci.blogspot.com
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