09-15-2024, 07:45 AM
KMonsterPals VX + ACE
by Kyonides
Introduction
Well, did you ever wish to let your monsters exact revenge on a hero for killing its pal? Now you can do it!
VX Script
Code:
# * KMonsterPals VX
# Scripter : Kyonides Arkanthes
# 2019-10-29
# This scriptlet allows monsters to (over)react after their pal's defeat.
# It will allow them to use a hidden skill in an attempt to exact revenge on
# the hero that killed their friend! They will calm down if successful.
# Note: If the revengeful monster has little mana, the script will provide it
# enough mana to let it use it at least once. (Thank their rage for it!)
module KMonster
PALS = {} # Do Not Touch This!
PALS.default = {} # Do Not Touch This!
# [TroopID] = { MonsterIndex => [MonsterPalIndex, PalSkillID], etc. }
# NOTE: PalSkillID could also be an Array of Skill IDs, e.g. [1,2,3]
PALS[1] = { 0 => [1, 1], 1 => [0, 1] }
end
class Game_Battler
alias :kyon_monsterpals_gm_battler_scu :skill_can_use?
alias :kyon_monsterpals_gm_battler_se :skill_effect
def skill_can_use?(skill)
result = kyon_monsterpals_gm_battler_scu(skill)
return true if result and @revenge_skill == skill.id
result
end
def skill_effect(user, skill)
killed = @hp == 0
result = kyon_monsterpals_gm_battler_se(user, skill)
return if !result or @skipper or @missed or @evaded
if self.kind == :enemy and !killed and @hp == 0
if (ids = KMonster::PALS[@troop_id][@member_index])
enemy = $game_troop.members[ids[0]]
enemy.revenge_target = $game_party.members.index(user)
sid = ids[1].is_a?(Array)? ids[rand(ids.size)] : ids[1]
enemy.revenge_skill = sid
cost = $data_skills[sid].sp_cost
enemy.sp = cost if cost > enemy.sp
end
end
end
end
class Game_Enemy
attr_writer :revenge_target, :revenge_skill
alias :kyon_monsterpals_gm_enemy_ma :make_action
def restriction
if @revenge_target and @revenge_skill
@states.delete_if{|s| s.restriction == 1 }
end
super
end
def make_action
if @revenge_target and @revenge_skill
if $game_party.members[@revenge_target].hp == 0 or
$data_skills[@revenge_skill].sp_cost > @sp
@revenge_target = @revenge_skill = nil
else
a = self.current_action
a.kind = 1
a.basic = 0
a.skill_id = @revenge_skill
a.target_index = @revenge_target
return
end
end
kyon_monsterpals_gm_enemy_ma
end
def kind() :enemy end
end
class Game_Actor
def kind() :actor end
end
VX Ace Script
Code:
# * KMonsterPals ACE
# Scripter : Kyonides Arkanthes
# 2019-10-29
# This scriptlet allows monsters to (over)react after their pal's defeat.
# It will allow them to use a hidden skill in an attempt to exact revenge on
# the hero that killed their friend! They will calm down if successful.
# Note: If the revengeful monster has little mana, the script will provide it
# enough mana to let it use it at least once. (Thank their rage for it!)
module KMonster
PALS = {} # Do Not Touch This!
PALS.default = {} # Do Not Touch This!
# [TroopID] = { MonsterIndex => [MonsterPalIndex, PalSkillID], etc. }
# NOTE: PalSkillID could also be an Array of Skill IDs, e.g. [1,2,3]
PALS[1] = { 0 => [1, 1], 1 => [0, 1] }
end
class Game_BattlerBase
alias :kyon_monsterpals_gm_battlerbase_scm :skill_conditions_met?
def skill_conditions_met?(skill)
result = kyon_monsterpals_gm_battlerbase_scm(skill)
return true if result and @revenge_skill == skill.id
result
end
end
class Game_Battler
alias :kyon_monsterpals_gm_battler_ed :execute_damage
def execute_damage(user)
killed = @hp == 0
kyon_monsterpals_gm_battler_ed(user)
return if user.kind == :enemy or kind != :enemy or killed or @hp > 0
ids = KMonster::PALS[$game_troop.troop_id][@index]
return unless ids
enemy = $game_troop.members[ids[0]]
enemy.revenge_target = $game_party.index_id(user.id)
sid = ids[1].is_a?(Array)? ids[rand(ids.size)] : ids[1]
enemy.revenge_skill = sid
cost = $data_skills[sid].mp_cost
enemy.mp = cost if cost > enemy.mp
end
end
class Game_Enemy
attr_writer :revenge_target, :revenge_skill
alias :kyon_monsterpals_gm_enemy_ma :make_actions
def make_actions
if @revenge_target and @revenge_skill
@actions.clear
if $game_party.members[@revenge_target].hp == 0 or
$data_skills[@revenge_skill].sp_cost > @sp
@revenge_target = @revenge_skill = nil
else
@actions << action = Game_Action.new(self)
action.set_skill(@revenge_skill)
action.target_index = @revenge_target
return
end
end
kyon_monsterpals_gm_enemy_ma
end
def kind() :enemy end
end
class Game_Actor
def kind() :actor end
end
class Game_Party
def index_id(aid) @actors.index(aid) end
end
class Game_Troop
attr_reader :troop_id
end
Terms & Conditions
You must include my nickname and the current website's URL in your game credits.
Free for non commercial games.
Give me a free copy of your completed game if you include at least 2 of my scripts!
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE