Posts: 319
Threads: 109
Joined: Jan 2014
Updates
v1.02d(GMT 1500 13-8-2017):
1. Increased this plugin's extensibility, modularity and robustness
Posts: 319
Threads: 109
Joined: Jan 2014
Updates
v1.03a(GMT 1200 26-8-2017):
1. Added no_prior_actor
Posts: 319
Threads: 109
Joined: Jan 2014
Updates
v1.03b(GMT 0400 28-4-2020):
1. Fixed the target window being locked after another actor dies
2. Fixed stale target sprite still displayed as being selected
Posts: 319
Threads: 109
Joined: Jan 2014
Updates
v1.03c(GMT 0400 13-5-2020):
1. Fixed the skill/item window being locked after another actor dies
2. Fixed the actor command window being deselected after another actor dies
Posts: 319
Threads: 109
Joined: Jan 2014
Updates
v1.03d(GMT 0500 20-5-2020):
1. Fixed the party escape command being selectable even when it won't be effective
Posts: 319
Threads: 109
Joined: Jan 2014
Updates
v1.04a(GMT 1200 20-5-2020):
1. Added wait_party_cmd
Posts: 319
Threads: 109
Joined: Jan 2014
Updates
v1.04b(GMT 1400 15-6-2020):
1. Added battler manipulation plugin call fill_up_patb_val()