GW Animated Battle backs Patch for Atoa ACBS
#21
Okay, the script is a mess, and I am not sure it was fully tested.  Head-desk Thud   "Improvements by Atoa" indeed.... 

However, I got a portion of it worked out... AND working in 'your' demo.  Grinning

YES, the battleback animates.  Or at least the main battleback animates.  Blushing + Cheery

The upper battleback ... does NOT animate   Sarcasm + Confused

IF the upper battleback is loaded, the main battleback does NOT animate.  Confused

AKA, the upper battleback system is BORKED.  Serious

BUT... here's the demo I have... your demo.  Winking   I just renamed your battlebacks for testing purposes  
*and shrunk their filesize down so I could attach it here*



.zip   New folder.zip (Size: 995.15 KB / Downloads: 1)

EDIT: I performed some edits to the code. Before loading the battleback from the cache, I first create a 'filename' variable that combines the name of the base battleback with the 'frame number itself. And then I pass it into the RPG::Cache.battleback statement. That way, I could just 'print' and read the filename for testing purposes. The 'upper' battleback system is defining the actual battleback filenames as it should. But is not properly applying them.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

[Image: QrnbKlx.jpg]
[Image: sGz1ErF.png]    [Image: liM4ikn.png]    [Image: fdzKgZA.png]    [Image: sj0H81z.png]
[Image: QL7oRau.png]    [Image: uSqjY09.png]    [Image: GAA3qE9.png]    [Image: 2Hmnx1G.png]    [Image: BwtNdKw.png%5B]
  Above are clickable links
Reply }
#22
Okay, I haven't fully tested it, but it does seem to be working very well now! both in the demo you made, and in my project with the other scripts and whatnots. Thank you berry berry much!! X)

(If I find anything else noteworthy, you know I shall notify you guys first lol, but first... sleeeeeeeep Zzz )
Reply }


Possibly Related Threads…
Thread Author Replies Views Last Post
   Atoa ACBS, Equipment Set Add-on Error Solitaire 10 961 10-13-2024, 11:41 PM
Last Post: Solitaire
   ACBS - Atoa Custom Battle System and TP System zlsl 2 4,596 10-20-2021, 05:09 AM
Last Post: zlsl
   [RMXP] Showing skill gained by leveling up on battle result FrQise 12 12,721 05-07-2021, 02:05 PM
Last Post: FrQise
   Adding face script on Cogwheel's RTAB Battle Status rekkatsu 15 15,942 08-25-2020, 03:09 AM
Last Post: DerVVulfman
   I want to add an Atoa Custom Battle System command cut-in. zlsl 11 13,972 11-11-2019, 08:55 PM
Last Post: DerVVulfman
   Question about ACBS (Atoa Custom Battle System) aeliath 10 12,850 08-08-2019, 02:50 PM
Last Post: aeliath
   YAMI Battle symphony + Holder add on (Loop casting anim) Starmage 0 4,266 03-01-2018, 09:03 AM
Last Post: Starmage
   (RMVXace) Battle error with Tankentai's battle system, help. x( Starmage 0 3,929 02-14-2018, 04:25 PM
Last Post: Starmage
   Atoa Individual Battle Commands Geminil 3 7,017 08-02-2017, 03:17 AM
Last Post: DerVVulfman
  Expiration States with Atoa acbs: error Noctis 5 9,307 02-18-2017, 01:10 AM
Last Post: DerVVulfman



Users browsing this thread: 1 Guest(s)