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well i found a script here that puts an image under the players sort of like a floor but i dont think its what i want does anyone a script that will alow me to place a picture under the characters and still let me use the tile set?
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is there a way to make my xp game full screen ?
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He may be looking for the old RMXP script code that makes it run automatically in full screen at startup.
Code:
unless $keybd
$keybd = Win32API.new 'user32.dll', 'keybd_event', ['i', 'i', 'l', 'l'], 'v' #Recognizes keyboard
$keybd.call 0xA4, 0, 0, 0
$keybd.call 13, 0, 0, 0
$keybd.call 13, 0, 2, 0
$keybd.call 0xA4, 0, 2, 0
end
Now I do not advocate (recommend) editing the default scripts, but all you have to do is paste this directly in the Main on the Script Editor. This works for both XP and VX systems.
There are other similar variants out there of this. It's been around since '05.
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thanks a lot guys :) but what about giving an option in the main menu to give the player that option?
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hello guys well i have a sing that when you turn it on a background music comes out but it keeps on looping over and over how do i make it stop and only come up again if activated
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Well.... ya bounce around a lot.
explocion200 Wrote:hello guys well i have a sing that when you turn it on a background music comes out but it keeps on looping over and over how do i make it stop and only come up again if activated
Due to the way RPGMaker XP and VX handles the background music, music will loop... plain and simple.
But, I think Music Events do not loop.
I'm not sure, but I THINK that Music Effects are not looped. Just play it as a music effect and not background music. That is the ME folder rather than BGM folder.
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thanks :) lol bounce around ...... i'm just trying to learn
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Hah! You should be proud explocion200, not many people get their own thread!
We all start somewhere. I would only recommend taking your time to maybe try things out and do a little research before posting. Personal experience is the best way to learn a system like this.