checking event coordinates?
#2
Add an 'if' in front of that.
if $game_map.events[5].y == 29
The script thing in the conditional branch checks if the code in it returns true or not. Since '$game_map.events[5].y == 29' doesn't return anything on its own... nothing happens.
Reply }


Messages In This Thread
checking event coordinates? - by shintashi - 05-27-2010, 11:12 PM
checking event coordinates? - by Jaberwocky - 05-28-2010, 05:21 AM
checking event coordinates? - by shintashi - 05-28-2010, 07:10 AM
checking event coordinates? - by deValdr - 05-28-2010, 02:44 PM
checking event coordinates? - by Jaberwocky - 05-28-2010, 03:34 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Change event graphic? Bennerdeben 2 5,070 11-15-2020, 10:13 AM
Last Post: Bennerdeben
   Event collision problem with FPLE script ThePrinceofMars 2 5,784 11-11-2014, 06:30 PM
Last Post: ThePrinceofMars
   Checking if a file exists without knowing the extension? PK8 1 5,060 05-29-2011, 10:13 AM
Last Post: MGC
   Tagging a Common Event to an accessory Shiroiyuki 3 5,925 05-07-2010, 02:54 PM
Last Post: Shiroiyuki
    Level Up Event Script daojones 8 12,607 04-09-2010, 06:48 PM
Last Post: daojones
   make event unpassable even by jumping mangamaniacs2064 4 7,518 04-05-2010, 11:57 AM
Last Post: mangamaniacs2064
   Issue with RTAB and battle event systems... samsonite789 4 7,599 11-08-2009, 07:21 AM
Last Post: Jaberwocky
   Getting the ID of "This common event". PK8 6 10,430 09-17-2009, 12:24 PM
Last Post: Zeriab
   VX Show Picture Event Command Code? PK8 2 6,368 02-27-2009, 11:30 PM
Last Post: PK8



Users browsing this thread: 1 Guest(s)