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 make event unpassable even by jumping
#1
in my game i can use the command jump.. it is working fine
but i want some events to be solid....

i mean that when you jump you are not be able to pass over it..

so i mean jump then being blocked by a solid object
if this require scripting then tell me how to do it please...
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#2
Doesn't this have something to do with your platforming problem or is this an entirely different problem?
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#3
this is for rpg maker VX

its a different problem i wanted to erase the other post....

i want to modify the script in the game so that when i jump instead of passing after an event (rock for example) i can<t bypass it.

so i jump then a rock is there.. i cant go any further
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#4
You could probably use a terrain tag to indicate things that cannot be passed even by a jump, but I'm not exactly sure how to script it.
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#5
can someone tell me how to make a tile or an event that cannot be passed even by jumping?
Reply }


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