01-31-2011, 04:51 AM
Having a mouse button (left or right) being an item/select button would normally presume another as a cancel/escape button. Having Mousie perform movement, item select and be able to backtrack with an escape function (or change to a separate action/escape function) when dialog windows show up during map windows...
No. Make something too complex and it becomes easier to break. And the more you put into a system that is supposed to run in the background, and the slower systems may run. It's for both these reasons I decline. Sorry.
No. Make something too complex and it becomes easier to break. And the more you put into a system that is supposed to run in the background, and the slower systems may run. It's for both these reasons I decline. Sorry.

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