07-27-2011, 04:40 AM
Oookay. Found it.
Go to lines 266 to 277 (the if $bbg_type=3 to ... block) in Mimi's Battleback Changer.
Erase the following lines
Which is already erased by Illustrationism's script when dealing with the map-for-battleback.
Go to lines 266 to 277 (the if $bbg_type=3 to ... block) in Mimi's Battleback Changer.
Erase the following lines
Code:
if @battleback_sprite.tileset != nil
@battleback_sprite.tileset.dispose
end
# If battleback_autotiles exist, dispose of them
for i in 0..6
if @battleback_sprite.autotiles[i] != nil
@battleback_sprite.autotiles[i].dispose
end
end