11-15-2011, 12:09 AM
Actually to 'battler'... not '@battler'. MOST of it should be that simple. Cogwheel redefined the active battler value so each actor's actions were tracked. Using '@' in the code would let the one value be reused by all the actors (n enemies), so Cogwheel decided to set 'battler' to be in instance value unshared by all the actors.
DerVVulfman's 'regular Joe' account for testing and permissions use.
Who watches the Watchmen?
Who watches the Watchmen?