01-04-2012, 06:49 AM
BUMP
to version 13.7
This new version now includes Ccoa's Sprite Strips as viable battlers, something I intended to include and had difficulty figuring out how to include it. I took some time off until Yin put forth a request which re-kindled the desire... causing a sudden jolt of inspiration. I didn't expect the code to be as short as it was. The configuration script had to have a couple things added, but not much... and it was a pretty simple addition for her sprite strips too.
In the meantime, a minor glitch came up with a couple of Trickster's battlesystems, those using a Timer feature. That didn't take long to fix.
And I didn't realize I didn't have a 'casting' and 'skill ID based pose' animation for Trickster's systems. These too have been introduced.