07-06-2012, 11:55 PM
(07-06-2012, 06:08 AM)Erechel Wrote: Is there any way to do damage without weapons? I've proved changing game_actor default damage, but there is no attack. By the way, now that I've improved with various scripts, I want to customize damage, for logic reasons: strenght has nothing to do with the damage of a gun, for example. I'm having certain problems with certain weapons, that kill instantly even if their objectives have total inmunity to their "elemental attack", and certain abilities kill instantly too, without even display damage.
Well, strength HAS no bearing on damage. Especially any missile weapon that you need to reload, because the bullet (item) is what issues the damage value... not the weapon or the player's strength.
You may need to adjust the enemy's element stats, and I'd recommend the Element Rate fix by RPG Advocate to balance elements out for all. Can't remember the name right now, but it's in this board.
And yeah, I was thinking about having melee fist damage from the player characters, using my MultiSlots script (which has an 'unarmed damage' feature) and getting a switch to turn off the 'no weapon' check.