07-27-2012, 10:50 AM
Got some questions concerning this script. I've played around with it a bit and am trying to make a sphere grid type of skill tree. As such I'm wondering how to implement following feature. If someone could help me on the way that'd be great ^^
- When placing a passive skill (stats,...) you need to make a new skill for each hp+10. This'll get heavy in the databases so I was wondering if it were possible to make one skill hp+10 and place it multiple times over the board without the problem that when you learn it each hp+10 node on the board becomes 'learned'.
/resolved
- When placing a passive skill (stats,...) you need to make a new skill for each hp+10. This'll get heavy in the databases so I was wondering if it were possible to make one skill hp+10 and place it multiple times over the board without the problem that when you learn it each hp+10 node on the board becomes 'learned'.
/resolved
Upcoming RPG XP project: Legends of the Flaming Falcons
In a distant future an ancient threat stirs...heroes of old take up their arms once more.
For my writing project that includes my rmxp project I'm also maintaining a private wiki; if you wish to follow me, let me know.
My developer blog can be found here:
http://the-otherworld-tales.blogspot.be/
Gazetteer responsible for Pherione's Developer Interviews. My thread here.
More info or questions? PM me
In a distant future an ancient threat stirs...heroes of old take up their arms once more.
For my writing project that includes my rmxp project I'm also maintaining a private wiki; if you wish to follow me, let me know.
My developer blog can be found here:
http://the-otherworld-tales.blogspot.be/
Gazetteer responsible for Pherione's Developer Interviews. My thread here.
More info or questions? PM me