11-10-2012, 09:28 AM
Taylor Wrote:What graphic does your event use? I just did a test and discovered I'd get an error if the transfer event used part of the tileset. Try using a character sprite, 0% opacity if you want it to be invisible.
I didn't know this bug, but it does really crash. For the moment don't use a tile graphics for events.
ThePrinceofMars Wrote:how do I add Atoa's addon for map as battleback sorry but I am tottaly new to thisAt the beginning of the addon, there is :
Code:
Paste this script below the FPLE scripts and above main to activate FPLE map as battleback.
Some scripts :
Working on :