Zombification
#4
Hm... I cannot be ABSOLUTELY sure as you are using Atoa's system. Good system from what I hear. Mirrors some things I did too.

BUT.... in the config section (if you didn't touch it)... there's this:
Code:
ZOMBIE_STATES       = [17]      # Array of any Zombie Status effect
  ZOMBIE_ENEMY_STATE  = [17, 9]   # Array that sets enemies to a zombie state

Questions are, did you create status effects in your project for the Zombie Status? And if so, did you make sure they were set to this/these values? The configuration section can be altered to suit your tastes.

For the unaware, the ID value of the Knockout state is #1, Stun is #2, Venom #3 and so on. These are created and listed in the STATES tab of the database.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

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Messages In This Thread
Zombification - by DerVVulfman - 12-31-2009, 05:11 AM
RE: Zombification - by joman159 - 03-19-2011, 08:02 PM
RE: Zombification - by Iqus - 01-17-2013, 06:48 AM
RE: Zombification - by DerVVulfman - 01-18-2013, 04:52 AM
RE: Zombification - by Iqus - 01-18-2013, 06:01 AM
RE: Zombification - by DerVVulfman - 01-20-2013, 04:46 AM



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